CD Projekt Crimson’s subsequent mainline Witcher sport, codenamed Polaris, is no less than 3 years away consistent with studio president and joint CEO Adam Kiciński.
Following the studio’s announcement that it plans to free up the new Witcher trilogy over six years beginning with Polaris, Kiciński was once requested all through an investors’ call when gamers can be expecting the following mainline sport to be launched.
“For Polaris we’re making ready era. That is the primary mission to be launched at the new engine, Unreal Engine 5, [so] there’s a want for some further paintings making this era,” he stated. “For this mission, evidently we’d like some further effort to ship.”
Kiciński went on to mention that the second one and 3rd new Witcher trilogy video games would move a lot smoother because of this basis being created now. He was once then requested, as the 2 “smoother” to broaden video games will tackle reasonable 3 years every, would it not be cheap to establish that the following mainline sport is greater than 3 years away, to which Kiciński stated sure.
As Polaris was only announced in March, on the other hand, 3 years would possibly nonetheless be at the previous aspect of this evaluation. Senior vp of industrial building Michał Nowakowski commented all through the similar name that, in accordance with previous reviews, growing a brand new sport along new era like CD Projekt Crimson is doing with Polaris in most cases takes 4 or 5 years, despite the fact that this may not essentially be the case this time.
CD Projekt Crimson showed forward of the decision that at least five new Witcher games would be released in the coming years, along a Cyberpunk 2077 sequel and a sport in accordance with the studio’s first logo new IP.
Out of doors of Polaris and its two sequels, CD Projekt Crimson’s The Molasses Flood studio is operating on a brand new Witcher sport with multiplayer parts and a recently unconfirmed 3rd developer is growing some other “full-fledged Witcher sport”.
Little or no is understood about any of the video games on the other hand, with Polaris being the one one with some context in the back of it because of CD Projekt Red announcing that it had entered pre-production back in May, and that it’s being developed using Unreal Engine 5.
Ryan Dinsdale is an IGN freelancer. He’s going to speak about The Witcher all day.