Tiny Tina’s Wonderlands is coming to Steam on June 23, 3 months after its PC unlock at the Epic Video games Retailer. At the similar day, the Molten Mirrors DLC may even release for all platforms, together with Steam.
Those that acquire the sport between June 23 and July 7 at 10 AM PT might be ready to take action at a different release worth and in addition declare the Golden Hero Armor Pack. The pack accommodates two golden armor issues that may be carried out to any armor set.
In a position for a marvel…? ♥♥♥#TinyTinasWonderlands is coming to Steam on June 23! ✨https://t.co/1dbbY7yVzP pic.twitter.com/v6LRwyUmcW
— Tiny Tina’s Wonderlands 🦄 (@PlayWonderlands) June 21, 2022
Gamers who have already began Tiny Tina’s Wonderlands on PC throughout the Epic Video games Retailer can switch their save information to the Steam model. Then again, Gearbox recommends making a backup of your save ahead of manually doing so. Achievements already earned throughout the Epic Video games Retailer model is not going to straight away free up within the Steam one however would possibly nonetheless be earned once more via finishing the necessities once more. Any Steam Achievements will also be unlocked with new characters created within the sport on thru Steam.
Then again, Season Go content material does not switch over from the Epic Video games Retailer to Steam, so those that already bought it from the previous should purchase it once more.
The sport additionally helps crossplay between PlayStation, Xbox, and each Epic and Steam variations as smartly. Offline play is to be had too however avid gamers will want to connect with the web once or more to ensure that they personal the sport.
Tiny Tina’s Wonderlands introduced on March 25, 2022. In our Tiny Tina’s Wonderlands review, we mentioned, “Tiny Tina’s Wonderlands is an improbable delusion tackle Borderlands’ tried-and-true looter shooter system. As spin-offs cross, it sticks dangerously on the subject of its previous successes which from time to time felt a little unoriginal and probably the most new stuff it tries, like procedurally generated battle encounters, didn’t pan out extraordinarily smartly.”
George Yang is a contract creator for IGN. You’ll be able to apply him on Twitter @yinyangfooey