With PlayStation’s acquisition of Haven earlier this week, the platform holder is pushing deeper into the live-service area. However PlayStation reiterates that it’ll proceed to create the premier single-player video games that it’s been recognized for those previous couple of years.
In an interview with GamesIndustry.biz, head of PlayStation Studios Herman Hulst says, “Clearly we can at all times raise on making those single-player narrative-based video games comparable to Ghost of Tsushima, The Remaining of Us, and Horizon Forbidden West.”
He persevered, explaining, “However you have got noticed as it should be that we have got invested in stay carrier video games, as a result of that is extremely thrilling for us. It lets in us to construct greater worlds, it lets in us to create in point of fact significant social connections between gamers.”
Hulst additionally notes that PlayStation nonetheless has a lot of single-player video games in building or in conceptualism, however the Haven acquisition supplies a possibility so as to add a studio that makes a speciality of stay carrier video games to the entire portfolio.
Haven Studio head Jade Raymond says that she’s excited to make a PS5 unique recreation, taking into consideration PlayStation’s monitor document with high-scoring first-party titles. “PlayStation has its personal distinctive secret sauce to getting to these superb video games. It is not by accident that you just see such a lot of 90+ blockbusters [from Sony],” she explains. “This is because they do one thing a little bit another way, and that’s the reason been the article that we now have skilled over the past 12 months.”
Whilst PlayStation continues to be dedicated to making single-player video games, it is also hoping to position out at least 10 live-service ones by March 2026. Sony’s marvel acquisition of Bungie last month may be a step against that purpose.
George Yang is a contract author for IGN. You’ll practice him on Twitter @yinyangfooey